Image - 2026-05-03 09:26
Art style: 3D Pixar. Return to the initial rear view of the back. The spine is now visually more 'fixed' and rigid in its curved shape. The entire posture has adapted to the asymmetry, looking less mobile. The lighting is more dramatic, casting subtle shadows that emphasize the structural imbalance. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image entirely in "3D Pixar" style. Match the lighting grammar, material response, colour science, level of realism / stylisation, line weight, and shading model typical of "3D Pixar". Keep the subject, composition, camera angle, lighting direction, and colour palette from the description above — but EVERY surface, skin, fabric, material, and environmental element must be rendered in the "3D Pixar" idiom, not in any other medium. Character appearance reference (MUST match exactly): - Человек со сколиозом: Strong rule: style --- 3D Pixar ---. A person with realistic human body proportions. Features anatomically accurate scoliosis: a visible lateral C-shape or mild S-shape curvature of the spine, resulting in asymmetrical shoulders (one higher), a slight rib cage rotation, a more prominent scapula (winging), and a tilted pelvis. Asymmetrical muscle tension is visible. The style is clean, premium 3D Pixar-style with semi-realistic anatomy.
Free to start · Generate videos and images with AI in seconds