Image - 2026-05-22 11:19
Art style: 3D Pixar. IMPORTANT CONTINUITY LOCK: Camera NEVER changes side. Gogi ALWAYS sits on the RIGHT side of the frame. The tourist ALWAYS stands on the LEFT side of the frame. The wooden table ALWAYS stays horizontal across the frame. The doorway ALWAYS remains in the BACK LEFT area of the scene. Wine shelves with UPRIGHT bottles ALWAYS stay on the RIGHT wall. DO NOT place bottles horizontally. Stone arched ceiling MUST remain visible in ALL scenes. Clay qvevri pots ALWAYS stay in the LEFT foreground. DO NOT mirror the room. DO NOT rotate the room. DO NOT redesign the cellar. DO NOT change furniture positions. 3D-анимация в стиле Pixar. EXACT SAME Georgian wine cellar from previous scenes. Турист выглядит слегка озадаченным, но все еще полным надежды. Он делает спокойный вопросительный жест рукой. Гоги медленно качает головой. Лицо Гоги остается абсолютно непроницаемым и спокойным. Использовать EXACT SAME Gogi: невысокий полный грузинский винодел, огромные черные усы, большая черная грузинская кепка, черная чоха с газырями. Использовать EXACT SAME English tourist: высокий худой блондин, светлая голубая рубашка, бежевые шорты, фотоаппарат на шее. Warm cinematic cellar lighting. Pixar style. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image entirely in "3D Pixar" style. Match the lighting grammar, material response, colour science, level of realism / stylisation, line weight, and shading model typical of "3D Pixar". Keep the subject, composition, camera angle, lighting direction, and colour palette from the description above — but EVERY surface, skin, fabric, material, and environmental element must be rendered in the "3D Pixar" idiom, not in any other medium.
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