Image - 2026-06-17 16:03
Art style: 3D Pixar. Dima taking a bite of the pie, his face suddenly turning bright green, eyes bulging out comically, cheeks puffed up. 3D Pixar style exaggerated expression. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Character appearance reference (MUST match exactly): - Дима: A 3D animated portrait of a handsome young man in modern Pixar Disney style. He has big expressive light blue eyes, thick dark eyebrows, and a confident, slight smirk with his head slightly tilted. His hair is dark brown, styled upwards in a neat textured quiff with short faded sides. On the left side of his neck, there is a black cursive text tattoo that reads "Stay True Stay Loyal". He is wearing a dark black suit jacket over a slightly unbuttoned white dress shirt with a loosely tied dark blue tie with thin light diagonal stripes. Rebellious schoolboy aesthetic. The background is a textured dark grey concrete wall, with a dark metal school locker on the left side featuring a skull shield emblem. Soft cinematic lighting, warm highlights, highly detailed, 8k resolution, Unreal Engine 5 render style, masterpiece, sharp focus. --ar 4:5
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