Image - 2026-06-21 10:56
Art style: Live-action child in 3D animation. Wide underwater shot over a blooming coral reef: the hero swims horizontally through a coral arch, head turned toward the camera with an open smile of surprise. Below and around, a lush reef of varied corals — bright orange brain corals, soft pink branching corals, lilac sea fans, emerald anemones. Thousands of tropical fish in small schools — yellow-black angels, silvery anchovies, neon-blue tangs — part before the hero in graceful eddies. On the bottom to the left, a large sea turtle basks, slowly turning its head. In the upper quarter of the frame, shimmering light filters through the coral arch. Lighting: top light dapples the seabed with bright patches, blue scatter in depth. Composition: hero as the focal point in the upper third, coral arch framing the edges. Palette: saturated coral, soft turquoise, neon-fish accents. Mood: living underwater carnival. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: a HYBRID of live-action and 3D animation — a REAL photographed child composited into a fully animated 3D cartoon world. The ENTIRE ENVIRONMENT (every tree, plant, flower, animal, magical effect, sky and background) is rendered as polished 3D Pixar-style computer animation: volumetric CGI, soft global illumination, family-friendly colours. The CHILD, however, stays a REAL photographed human — true photorealistic skin texture, real hair, real clothing fabric, realistic camera lighting on the child, exact true-to-photo identity, NOT stylized and NOT cartoonified. The effect is a real kid who has stepped into a Pixar movie (live-action subject + CGI animated environment). Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Character appearance reference (MUST match exactly): - Главный герой: A REAL, photographed child — full photorealism, real skin and hair texture, real clothing fabric. The child must stay a real human in every scene (NOT stylized, NOT cartoonified) while the world around them is animated. Use the reference image as the canonical photoreal identity across every scene.
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