Image - 2026-06-28 10:58
Art style: 3D Pixar. Macro photography style, a tiny miniature world on a wooden table surface. Luca and Mia stand at the edge of a huge crack in the wood that looks like a canyon to them. Luca looks worried, Mia checks her tiny gadget. The crack is wide and they cannot cross it. Warm cozy home lighting, dust particles glowing in the air. Pixar 3D style, photorealistic miniature world. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Character appearance reference (MUST match exactly): - Лукас: Tiny 5cm tall male adventurer, age ~25, warm brown skin, short black hair, wearing a miniature brown fedora hat, tiny leather backpack, khaki explorer shirt and pants, small brown boots, Pixar 3D style, expressive big eyes, charming smile - Мия: Tiny 5cm tall female scientist, age ~20, light skin, red hair in a bun, miniature round glasses, white lab coat with tiny pockets full of gadgets, blue jeans, white sneakers, Pixar 3D style, big curious eyes, cheerful expression
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