Image - 2026-07-03 13:26
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright, figure centered inside an urban barbershop with the room filling the sides. Artem is a fictional experienced barber in his late thirties, warm olive skin, calm confident expression with a faint knowing half-smile. He has a neatly trimmed short dark undercut, sides faded clean, and a well-groomed short black beard shaped with sharp edges. Athletic, solid build, medium height. He wears a fitted charcoal short-sleeve shirt with rolled cuffs, a dark waxed-canvas barber apron with leather straps and tool pockets, slim black jeans, and clean brown leather work boots. Forearms show light tattoos. He holds gleaming clippers in one hand, scissors tucked in the apron. Background: vintage barber chair, mirrors, exposed brick, warm bulb lighting. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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