Image - 2026-07-06 10:07
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright and centered on a glossy green micro-futsal court under bright sunlight. A friendly, fair-minded referee: a rounded, huggable adult man with warm medium skin, a big cheerful face, kind expressive dark eyes, rosy cheeks, a neat short salt-and-pepper mustache and a wide welcoming grin, one eyebrow playfully raised. Slightly stocky, dad-like build with short legs and small, quick feet. He wears the classic official kit: a crisp black short-sleeved referee shirt with a pointed collar, black shorts, black socks, and clean black-and-white sport referee sneakers. Around his neck hangs a shiny silver whistle on a red cord; he holds a bright yellow card up in one raised hand, thumb-up energy, standing in a lively, welcoming pose. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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