Image - 2026-07-12 22:00
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright, figure centered in the frame. Roma is a fictional American high-school senior, about seventeen, tall and athletically built with broad shoulders and long legs. He has warm light-tan skin, a friendly angular face with a strong jaw, bright hazel eyes, and thick tousled dark-brown hair swept casually to one side. He wears his school basketball team's varsity look: a sleeveless burgundy-and-white jersey with the number 11, matching loose knee-length shorts, a thin leather cord necklace, and a slim silver ring. Over one shoulder rests an unzipped hoodie hiding earbud wires — a quiet hint of his secret love of music. On his feet are white-and-red high-top basketball sneakers. He stands in a sunlit school gym, one hand casually holding a basketball at his hip, a confident half-smile, relaxed easy posture. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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