Image - 2026-07-15 18:00
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright, figure centered with a sunny Alicante seaside promenade filling the sides — palm trees, pastel Mediterranean buildings and a glittering marina behind her. Maria is a cheerful young woman in her late twenties with warm olive skin, an oval face, bright hazel eyes, high cheekbones and a wide delighted smile. Her wavy chestnut-brown hair falls just past her shoulders, loose with a few strands lifted by a sea breeze. Slim, athletic build of average height. She wears a breezy sleeveless coral sundress with a light floral pattern, a thin gold necklace, oversized sunglasses pushed up on her head, a woven straw shoulder bag, and flat tan leather sandals on bare feet. One hand shades her eyes as she gazes excitedly toward the sea, radiating vacation joy. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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