Image - 2026-07-16 21:45
## EDIT PRIORITY — IMPORTANT Apply the requested transformations exactly. Preserve: * original camera angle * camera height * lens perspective * room geometry * walls * window * table position * lighting * shadows * cinematic composition Do not redesign the room. Only modify objects explicitly mentioned. --- # 1. BED TRANSFORMATION — MANDATORY Modify the existing bed. ## Size: * Reduce the bed width by approximately **30%**. * The bed must become visibly narrower. This is a real physical resize. Do NOT: * enlarge the bed * make the bed visually bigger * increase mattress width * compensate with perspective Keep unchanged: * bed height * bed length * mattress thickness * bed style Final bed: **Original bed → 30% narrower → same height → same length** --- ## Position: After reducing width: * Move the smaller bed slightly closer toward the camera/viewer. * Keep the reduced size. * Do not scale it back up. * Keep the same orientation. * Do not move the bed toward the window. --- # 2. CAPSULE REPLACEMENT AND GEOMETRY TRANSFORMATION Replace the existing capsule with the attached capsule reference. Place the capsule in the same corner area. Preserve exactly: * design * shape * materials * textures * colors * reflections * construction details Do NOT: * redesign * simplify * recolor * make green --- ## Capsule Scale Reduce capsule size to approximately **80% of original size**. Keep proportions unchanged. Do not stretch. Do not distort. --- ## Capsule Rotation Rotate the capsule approximately: * **20 degrees toward the window** * away from the wall The capsule should visually open/facing toward the window. --- ## Capsule Corner Movement (Critical) Only move the capsule corner that is closest to the window. ### Fixed corner: The capsule corner near the table must remain completely unchanged. Do NOT move: * the table-side corner * the capsule base near the table * the capsule contact point near the table That corner is locked. ### Moving corner: The capsule corner closest to the window: * move to the right by approximately **1/4 of the window width** * create a visible shift of only this upper/window-side corner * keep the table-side corner fixed The final capsule shape should look like: **table-side corner fixed → window-side corner shifted right** Do not move the whole capsule sideways. Do not detach the capsule from the corner. Do not change the capsule design. --- # 3. CHARACTER REPLACEMENT Replace the character with the attached green-screen reference character. Identity must match 100%. Maintain: * face * hairstyle * hairline * eyebrows * eyes * nose * lips * jaw * ears * skin * hands * body proportions * clothing Remove slippers. Do not generate a similar person. Do not stylize. --- ## Character Position The character is lying on the bed. Move the character slightly toward the window side of the bed. The character must be: * close to the IV stand * directly beside the IV stand * physically connected to the medical setup Eyes closed. Calm resting expression. --- # 4. IV STAND Add one realistic hospital IV stand. ## Position: The IV stand must: * stand directly on the floor * have the base visible on the floor * be on the window side of the bed * be immediately beside the bed * be immediately beside the character The IV stand follows the new bed position. Do not leave it in the old location. --- ## IV Equipment Only: * one IV bag * one tube No: * monitor * infusion pump * electronic device * display * additional bags --- ## IV Connection Connect IV ONLY to: * character's left hand * hand closest to camera The tube must visibly connect to the left hand. Do not connect elsewhere. --- # 5. DIRTY CLOTHES ON BED Place dirty laundry on the bed to the left of character. Exactly: * one black dirty tank top * one white dirty tank top * three socks The clothes must form: **one single messy dirty laundry pile** Tank tops: * stacked one on top of another * folded approximately three times * dirty * heavily wrinkled * crumpled Socks: * all three together with the tank tops * overlapping naturally Do not separate the items. Do not place clothes on floor. --- # 6. FLOOR TRASH — EXACT LOCATION ## Remove old trash Remove all original trash. The floor must be completely clean before adding new trash. No old garbage remains. --- ## Add new trash only Add only the attached trash reference. No additional trash. No duplicated trash. No invented garbage. --- # Trash Position The trash must be placed: ONLY: * on the floor * beside the bed corner * near the character's feet * between the bed corner and capsule The reference point is: **bed corner near capsule** Not the window. Not the wall. Not open floor. Correct location: **BED CORNER / CHARACTER FEET → TRASH → CAPSULE** The trash should be: * very close to the bed corner * approximately 5–10 cm from the corner * in the area near the character's feet --- # Trash Object Arrangement Inside the trash pile: The objects must be arranged according to distance from the bed: Closest to bed corner / character feet: 1. **Three cans** Behind the cans, farther toward the capsule: 2. **Pizza** Correct order: **BED + CHARACTER FEET → THREE CANS → PIZZA → CAPSULE** The cans and pizza must: * remain together as one trash pile * stay on the floor * match realistic apartment scale Do NOT make: * huge cans * huge pizza * oversized trash All objects must match: * human scale * bed scale * room scale --- # FINAL CHECK The final image must show: ✓ bed 30% narrower ✓ bed slightly closer to camera but not enlarged ✓ capsule 80% size ✓ capsule rotated 20° toward window ✓ table-side capsule corner unchanged ✓ window-side capsule corner shifted right by 1/4 window width ✓ character 100% identical to reference ✓ character closer to window side ✓ character beside IV stand ✓ IV stand on floor ✓ one IV bag only ✓ IV connected to left hand closest to camera ✓ dirty black and white tank tops stacked together ✓ three socks in same laundry pile ✓ old trash removed ✓ only one trash pile ✓ trash near character feet and bed corner ✓ cans closest to bed ✓ pizza behind cans toward capsule ✓ realistic scale of all objects Everything else remains unchanged.
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