Image - 2026-07-17 19:17
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright and centered — Tommy is a round, cheerful little boy about eight years old with a big goofy grin showing a gap between his front teeth. He has warm peachy skin, chubby rosy cheeks, wild springy carrot-orange curls, big bright green eyes, and a scatter of freckles across his nose. His body is short, pudgy and bouncy, arms flung out mid-laugh. He wears a baggy sunshine-yellow t-shirt with a cartoon banana print, oversized blue denim shorts, mismatched striped socks — one red, one green — and scuffed white-and-orange sneakers with untied bunny-ear laces. He strikes a silly playful pose, one knee up as if about to skip. Behind him a sunny green park with trees, balloons, a winding path and bright flowerbeds. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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