Image - 2026-07-23 17:19
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright, figure centered with the environment filling the sides. Eduard is a lean teenage boy of about sixteen, medium height with the wiry, toned build of a dedicated judoka — broad shoulders tapering to a slim waist. He has warm fair skin, tousled dark-brown hair with a soft fringe falling over expressive hazel eyes, and gentle, slightly rounded features that read as kind and earnest. He wears a crisp white judo gi (judogi) with a neatly tied brown belt and a folded-back collar, sleeves loose over defined forearms, hem reaching mid-thigh; his feet are bare on a padded tatami mat. His posture shifts from once-shy to newly confident — a straight back, a small determined smile, chin lifted, hands relaxed at his sides. Behind him a sunlit dojo with wooden walls and soft morning light. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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