Image - 2026-07-25 16:34
Art style: 3D Pixar. Sergey, shown full-length from head to feet, standing upright — a grim, domineering young man in his early twenties, the abusive ex-boyfriend of Dana. Lean but hard-muscled build, broad shoulders, tense posture with fists half-clenched. Sharp angular face, strong jaw, pale skin, cold narrow grey eyes with a hard unfriendly stare, thick dark eyebrows drawn low, short cropped dark brown hair faded at the sides, faint stubble along the jaw. He wears a fitted black bomber jacket over a dark grey T-shirt, slim black jeans, a heavy silver chain and rings, scuffed black leather sneakers. A small scar near one eyebrow. Menacing, controlling expression, chin slightly lowered. Setting: a dim smoky nightclub corridor with red neon glow, standing centered. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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