Image - 2026-07-25 18:40
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright, a cheerful six-year-old boy named Timur centered in the frame. He has a round soft face, warm fair skin with rosy cheeks, big bright curious dark-brown eyes, thick expressive eyebrows, and a wide gap-toothed grin. His dark-brown hair is short, slightly tousled with a little cowlick at the crown. Small and slender child build, a bit of baby chubbiness. He wears a comfy home outfit: a soft mustard-yellow t-shirt with a tiny rocket print, cozy denim-blue jogger pants, and light-up sneakers with white laces. One hand clutches a small toy dinosaur, the other waving hello. Lively, inquisitive expression, standing in a warm sunlit family living room with a soft rug and toy shelf behind him. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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