Image - 2026-07-29 20:22
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright, figure centered with a small-town market meat stall filling the sides. Ivan is a good-natured middle-aged butcher, mid-fifties, with a sturdy powerful build, broad shoulders, thick forearms and a rounded belly. Warm ruddy skin, a wide friendly face with soft crinkled eyes, bushy graying eyebrows, a short salt-and-pepper mustache and light stubble, thinning short brown-gray hair. He wears a white cotton undershirt beneath a long white butcher's apron stained faintly with work, sleeves rolled up, a rolled towel tucked at his waist, dark trousers and simple worn brown leather work shoes. He stands relaxed with a broad kindly smile, one hand resting on the counter, a small wrapped meat parcel in the other, watching a stray cat with curious tenderness. Behind him hang scales and cuts of meat, morning light warm. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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