Image - 2026-08-23 08:52
Art style: 3D Pixar. Andrey, shown full-length from head to feet, standing upright and centered — a fictional bank visitor around forty years old. Medium-tall, average build with a slight softness at the middle. Rounded face with a broad nose, faint smile lines, light stubble along the jaw, and short dark-brown hair combed back and thinning slightly at the temples. Fair skin, thick raised eyebrows, wide skeptical eyes. His expression is surprised and doubtful — one eyebrow arched, lips parted in disbelief. He wears a slightly rumpled beige zip-up jacket over a light checked shirt, plain dark trousers, and scuffed brown casual loafers. He clutches a folded document folder in one hand. Setting: a tidy modern bank office with a desk, chairs and glass partitions behind him. No text, no watermark. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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