Image - 2026-08-29 01:18
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright, figure centered on a dim night street beside a brick apartment corner under a cold streetlamp. Kostya is a tall, powerfully built young man in his early twenties, broad shoulders and thick muscular arms, fair skin flushed with anger. He has a square jaw, sharp light-grey eyes narrowed in fury, a short buzz-cut of dirty-blond hair, and a small scar over one eyebrow. He wears a fitted black training tank top damp with sweat, grey sport joggers, hand-wraps trailing loose from clenched fists, and worn black boxing shoes. His stance is tense and forward-leaning, jaw set, veins showing, expression seething with loyal rage. Puddles reflect the lamp behind him; his posture radiates raw physical strength and protective anger. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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