Image - 2026-09-06 15:57
Art style: Cinematic Realistic. Artem walking in the middle ground. Artem is walking on floor in the middle ground in the midground. Torso facing camera. Head facing camera. Eyes on camera. Clenched. Irritated. Artem wears black athletic wear. Medium shot from a low angle, 9:16. Vertical framing, eye-level offset. Key light front-top, harsh. Focus: Artem. Dominant palette: white, blue, black. GAZE LOCK: artem head facing camera eyes on camera. This is a single frozen instant (action start) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image entirely in "Cinematic Realistic" style. Match the lighting grammar, material response, colour science, level of realism / stylisation, line weight, and shading model typical of "Cinematic Realistic". Keep the subject, composition, camera angle, lighting direction, and colour palette from the description above — but EVERY surface, skin, fabric, material, and environmental element must be rendered in the "Cinematic Realistic" idiom, not in any other medium.
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