Image - 2026-09-07 10:20
Art style: 3D Pixar. Анна running in the near foreground. Анна is running on stone floor in the near foreground in the midground. Torso turned screen-right. Head turned screen-right. Eyes on дверь. Взмахивает. Испуганный. Wide shot from a low angle, 9:16. Horizon mid. Vertical 9:16 framing. Foreground: волна пива. Midground: разрушенный чан. Background: каменные стены. Key light side, warm flickering. Soft. Focus: разрыв чана. Dominant palette: тёмно-коричневый, золотистый, тёмно-серый. GAZE LOCK: Анна head turned screen-right eyes on дверь. This is a single frozen instant (action start) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Character appearance reference (MUST match exactly): - Анна: девочка десяти лет, худощавого телосложения, с большими карими глазами и светло-каштановыми волосами, собранными в две косы, круглое лицо с веснушками, выразительные черты, энергичная и живая, стоит в старой лондонской пивоварне, тёплый свет свечей
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